Announcing GoManga Originals Program

We are proud to announce that we are going to release several free playable demos during the following months. You already saw some pieces of our Narrative Universe, but it’s just the beginning.

We collaborated with several local schools to activate a full course over three years to develop a real VR game that fits in our Narrative Universe. We are going to show you the first tech demos created by our pupils, the GoMangians. Here’s what they’ve already created:

  • Kaos – A GoManga Original Game, developed by 3E – Liceo Scientifico “A. Gallotta”: a VR shooting game set in 2035, two years after the facts happened in Narcissic Pulse. You are going to impersonate Adam “Golden” Smith, a man who has been turned into a machine and forgot everything about his past. His only will is to escape the structure he is imprisoned in, no matter if it will need a severe lack of diplomacy.

 

  • Exsense – A GoManga Original Game, developed by 3F – Liceo Scientifico “A. Gallotta”: a VR tactical shooting game set in the same year of Kaos. An ex employed from the GoManga Technologies, Co. continues his research and creates several pills that can amplify human senses and a Russian veteran wants to use them in military field. Isaac, our main character, has to use his pills in order to escape from the spies. What would go wrong?

 

  • Brodstock Fall – A GoManga Original Game, developed by 3A – Istituto di Istruzione Superiore “E. Mattei – Fortunato”: a VR puzzle game set in Brodstock during the fall, 40 years before  Not Another Platform Game. Alex, the protagonist, has to stop Celeron before it could take over the city. Will his past interfere while stopping Celeron?

Go on GoMangians, we are very proud of you! Your creativity is our fuel!

Giovanni Messuti – Behind the scenes

Now it’s my turn.

My name’s Giovanni, I’m 19 years old and I have been part of the team since a year after its foundation. I’ve always loved to see the video games as a way to live an adventure, and I’ve been dreaming for years to make one. I am the main level designer of IDM:TSS and I have created much of the environment of the desolated city of Brodstock in NAPG. I love RPGs and I love the way they involve the player in their envirorment: it’s like a living vitual world just built to make you feel you’re inside it.

When I don’t design video games, I like to lose myself in the immense world of Arda described by Tolkien and relate to (dis)adventures of Middle-Earth main characters. I really enjoyed the cinematographic version of The Lord of the Rings and I’m very excited for the new game from the Middle-Earth series: The Shadow of War. I’m a geek in maths and I’ve graduated to the Liceo Gallotta High School and now I’m studing physics: hard subject for strong men!

In the next few weeks I’ll finally have a chance to show you what I’ve done with the team!

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Francesco Pio Squillante – Behind the scenes

I know, we haven’t been keeping you up to date during these months, but this doesn’t mean that we are not working hard on our games, indeed we’re ready to tell you some hot news!
In the meantime we put the last things in place, we decided to show you who works behind the robot icon that identifies us since our birth in 2014. I start introducing myself: name’s Francesco Pio, I’m 19 and I’m the game designer and the programmer of NAPG and IDM:TSS as well as the responsible of the aseptic communication we’ve had so far on our Facebook page (maybe the term guilty is more accurate).

I’ve graduated last year at the Liceo Gallotta High School, Eboli, Italy, and I’m one of the founders of the GoManga Interactive team: I love videogames and I’ve always wanted to make one with my own hands, so, almost three years ago, with some of the most clever students of my school I started this adventure. After two years of hard work, we relased our first game, Insane Decay of Mind: The Labyrinth and I’m currently working on several project; I’m also the developer of GoManga’s Free Technical IDE, GoManga MathStudio. Over the last few months I’ve twitched Twin Peaks to the game design so I can delight you with something new, which we’re going to show you very soon!
So start to keep an eye on our page, because we will have a lot to tell you in the coming days!

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